STEP 1: First let's add a sprite!

  • Go to and pick the sprite that you want to use for your invitation.
  • Drag the sprite into your program.
  • Move the sprite down so that its y-coordinate is -150.

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
  • Run Code
  • Submit Work
  • Next Activity
  • Show Console
  • Reset Code Editor
  • Codesters How To (opens in a new tab)